Pode, the new coopoerative riddle amusement from Norwegian non mainstream engineer Henchman and Goon, is the account of a fallen star named Glo attempting to return home. Glo gets to know a little shake named Bulder, and the two set off on an experience to move up Mount Fjellheim to get Glo once again into the sky. In their experience, the two figure out how to utilize their distinctive capacities and work together to explain riddles to advance up the mountain’s sections.
There are in excess of 30 astounds in Pode, separated by various stages. In the primary couple of stages, the diversion gets you accustomed to controlling Glo and Bulder. While playing single player, you get the chance to control Glo and Bulder each one in turn. You switch control by squeezing a catch, yet there are three different ways to move Glo and Bulder at the same time: either hold a catch to get them to hold each other’s hand (which is an exceptionally charming touch), go through Bulder’s extraordinary capacity to swallow Glo (or different stones), lastly both of the two can hop over the other’s head.
For each riddle, Glo and Bulder must use their diverse capacities to finish every one. Glo can light up obscurity, gather vegetation, and transport to a past spot (which is found out towards the center of the amusement). Bulder can transport Glo and different stones by means of swallowing and spewing them and to take shape shake developments. Moreover, as a star, Glo is lighter than Bulder and can bounce higher and to some degree skim also. Bulder, then again, is heavier and can utilize his weight to push down floor switches.
Each stage for the most part has six riddles, and each stage as a rule has six riddles put something aside for a couple of stages. The riddles step by step increment in trouble, however it doesn’t generally present a lot of a test; it’s actually even more a headscratcher now and again, yet the experimentation technique dependably works. Luckily, if Glo or potentially Bulder tumbles down a precipice, they get mystically transported back to security. Additionally, the amusement enables quick travel to the diverse riddles.
On the off chance that there is a little bother about Pode, it’s that the majority of the last riddles of a phase (i.e., the 6th riddle) do require a significant stretch of creative ability. That is on the grounds that the diversion doesn’t give you any clues for the arrangement. The last riddles aren’t likewise to some degree attached to the riddles you’ve experienced before; they’re totally new to you when you experience them. In case you’re similar to me, you will get baffled until you surrender and resort to a walkthrough video.
Pode likewise has a lounge chair agreeable mode. On the off chance that another person needs to play as Glo or Bulder with you, all the individual in question needs to do is get another controller. Both of you all would then be able to handle the riddles together, which will make the diversion experience increasingly fun just as progressively effective, since switches that require a mix of Glo and Bulder’s capacities can be rapidly managed without expecting to switch forward and backward. Likewise, two heads are superior to one in unraveling those precarious riddles toward the finish of the stages.
Pode is unquestionably an extraordinary amusement for riddle darlings and far better for the individuals who like playing them with other individuals. The 30+ riddles make this diversion a speedy get and play. You (and your accomplice) may get baffled with certain riddles, however that can be effectively fathomed with either thinking carefully or a walkthrough.